

The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. Hydrosphere is a skill gem that creates a sphere of water, or moves an existing sphere and resets its duration. Metadata ID: Metadata/Items/Gems/SkillGemHydrosphere Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sappedĭrenched Enemies have Cold and Lightning Exposure, applying -10% to Resistancesġ00% of Physical Damage Converted to Cold Damage while Sphere has no Ailmentsġ00% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sappedġ00% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle Place into an item socket of the right colour to gain this skill. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0.5% increased Pulse Frequency 0.5% increased Cast Speed 0.5% increased Area of Effect Base duration is 8 secondsĭeals (37-356) to (56-533) Physical Damage The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill).

Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, PhysicalĮffectiveness of Added Damage: 80% Requires Level 34 Create a sphere of water, or move an existing sphere and reset its duration.
